11 Bit Studios has responded after players found AI prompts on in-game assets and translated subtitles

The Alters Dev Releases Statement After Accusations Of Undisclosed AI Use

Click To Unmute
  1. Delivering Nothing But PAIN In Death Stranding 2 - Brutal Difficulty Gameplay
  2. Death Stranding 2 Is The Closest We'll Get To Metal Gear Solid 5 Sequel
  3. Double Dragon Revive | Official Gameplay Overview Trailer
  4. Street Fighter 6 - Sagat Teaser Trailer
  5. Super Mario Strikers – Nintendo GameCube – Nintendo Switch Online Release Date Trailer
  6. "Dear me, I was..." - Official Teaser Trailer
  7. Death Stranding 2 Review
  8. Monster Hunter Wilds - Official Free Title Update 2 Gameplay Overview Trailer
  9. How A Tony Hawk Level Gets Made
  10. DEATH STRANDING 2: ON THE BEACH | Official Final Trailer
  11. The Complete DEATH STRANDING Timeline
  12. WARRIORS: Abyss - Update 4: MASTER NINJA Characters Introduction Trailer
Share
Size:

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos. This video has an invalid file format. 00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: The Alters GameSpot Review

One Reddit user shared an image of an in-game data screen where the text appears to have an AI prompt included, reading: "Sure, here's a revised version focusing purely on scientific and astronomical data." Another player posted a more egregious example where the chatbot prompt agreeing to translate text to Brazilian Portugese was left visible in the subtitles.

Eurogamer reports that errors were present in subtitles in other languages too, all appearing in the same section of the game. Handong Ryu, who was responsible for the majority of the game's Korean translation, said that "the same section of the Korean localisation shows clear signs of having been run through an LLM without proper editing," and that it was "a part of the game I had no control over."

11 Bit Studios has now posted a statement on Bluesky explaining how the sloppy AI inclusions made it into the final game, alongside a screenshot showing exactly where the AI-influenced asset can be found.

The AI-generated translations, it says, were because that section of the game was added late in the development process. "A few licensed movies that the alters can watch in the social area of the base were added at the final stage of development," the statement reads. "While those were externally produced, our team was not involved in the creative process, and these required additional last-minute translations. Due to extreme time constraints, we chose not to involve our translation partners and had these videos localized using AI to have them ready on launch."

"The alternative was to release those specific dialogues in English only, which we believed would be a worse experience for non-English-speakers," the statement continues. "In hindsight, we acknowledge this was the wrong call. Even more so, no matter what we decided, we should have simply let you know."

11 Bit says both instances are being rectified now, and that the intention was always to replace the AI-generated translations in a post-launch localization hotfix.

Despite 11 Bit's admission that it used AI in the development process, The Alters' Steam page still appears to be lacking the AI disclosure required by Valve.

12 Tips For The Alters You Need To Know Before You Play

Got a news tip or want to contact us directly? Email [email protected]

The Alters PC Xbox Series X PlayStation 5

This story originally appeared on: GameSpot - Author:UK GAG