At long last, Microsoft is rectifying the crime of omitting Grifball from Halo Infinite's official multiplayer offerings

Nearly 5 Years After Release, Halo Infinite Is Finally Getting Grifball

This teaser is currently all we know about the Halo Infinite incarnation of Grifball, which is described as a "new era." The fan community has frequently requested an official version of the match type, but to no avail. While developer Halo Studios has not specified exactly why it's taken this long, community speculation suggests that certain differences in Halo Infinite from past games, such as the mechanics of the Gravity Hammer, have caused challenges to Grifball implementation. As such, Grifball has remained playable in recent years only in The Master Chief Collection.

While things have been quiet on the Halo front lately, the developer has continued updating Halo Infinite with new content and game modes. Earlier this year, for instance, the beloved co-op mode Firefight Classic was added to Infinite; last month, the game got a particularly absurd gun called the Mutilator.

It's still probably too early to get any announcements about upcoming Halo games--don't hold your breath for Halo reveals at the Xbox showcase at Summer Games Fest--but Halo Studies is working on new titles. Late last year, Halo Studios provided an overview for its long-term roadmap, sharing that several new Halo entries are in the works, and they'll all use Unreal Engine 5.

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This story originally appeared on: GameSpot - Author:UK GAG