Collect some top shelf alcohol for a certain fella to gain access to the Warfarer in Dragon's Dogma 2

Dragon's Dogma 2 - Warfarer And Newt Liqueur Guide

There are other ways to get Newt Liqueur, such as from Earland (left) or Cliodhna's and Gautstafr's house (right).

However, the best way to acquire Newt Liqueur is by purchasing it directly from Higg's Tavern Stand, which is in the Residential Ward of Bakbattahl. Here's what you need to do:

  • If your character is a human, make sure you have the Beastren Mask, which can be purchased from the Scrap Shop or a traveling merchant in Checkpoint Rest Town.
  • Go to Higg's Tavern Stand and make sure you equip the Beastren Mask. Then, carry the sacks and place them inside the wooden pen.
  • An NPC will think that you're a Beastren, and they'll allow you to buy Newt Liqueur from a hidden shop. Each bottle costs 5,000 gold.
  • Note that attempting to carry the sacks as a human character without the Beastren Mask will cause the NPC to call the guards on you. A fight will ensue, and you'll likely get thrown in jail.

In any case, assuming you have three Newt Liqueur bottles, give them to Lamond. This completes The Sotted Sage quest, and Lamond also grants you the Warfarer class. You should also talk to him again, since he provides a scroll that teaches you the Rearmament unique skill.

A better method, though, would be to trick a tavern stand's proprietor so you can buy several bottles.

Warfarer class mechanics and playstyle

The Dragon's Dogma 2 Warfarer is a jack-of-all-trades type of vocation. That's because of the following quirks:

  • If it's your active vocation, you'll be able to equip any weapon skill that you've unlocked from another class. The only exceptions are ultimate techniques taught to you by Maisters.
  • You can wear any type of armor without a class restriction.
  • You can equip any type of weapon. Only the heaviest weapon in your inventory will be counted toward the carry weight calculation.
  • You may also order each weapon in a sequence when activating Rearmament.
  • You're limited to three weapon skills in your action bar/keybind. The last slot should be for Rearmament since it's the bread-and-butter function of the class.
Gallery
The Warfarer allows you to shoot enemies from afar (left), and then rush toward them to slice them apart (right).

How does Rearmament work

Rearmament is more like a function, as opposed to an ultimate skill. When you press the corresponding button, it will cycle through the weapons that are assigned in your character's inventory. Here's an example:

  • You equipped the following skills: Exploding Shot (Archer), High Palladium (Mage), and Skull Splitter (Thief).
  • That means your inventory should have a bow (Archer), staff (Mage), and dual daggers (Thief).
  • You can then reorder them based on how Rearmament will cycle through them--i.e. Thief/daggers first, followed by Archer/bow, and then Mage/staff.
  • When cycling through weapons, only the active weapon of a class will allow you to use that particular skill. That means you can't cast High Palladium if you're currently equipping a bow. You have to switch to the staff first.

In any case, the Dragon's Dogma 2 Warfarer class certainly emphasizes versatility. You can mix-and-match different types of abilities to suit your needs. You can tank for a time, before switching to melee DPS, and then cast spells whenever you feel like it. If you'd like to learn about the other classes, you can check our unlockable vocations guide and class tier list.

Fierce foes and loyal companions await you as you journey onward in Dragon's Dogma 2. For other tips and strategies, you can visit our guides hub.

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This story originally appeared on: GameSpot - Author:UK GAG