The Witcher 4 Won't Drag Players Down With Fetch Quests

Don't expect to get bogged down with fetch quests in The Witcher 4
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"A quest has to be something interesting," said Weber. "I have to feel, as a player, that if I played that quest, my time was well spent and not just spent. I was busy doing stuff, and didn't think about work or taxes. I experienced a story, or something else that was worth it. That basic rule is still there 100%."
Weber went on to explain that CDPR's core philosophy is "to let people care about what they're doing," and that edict remains in place for The Witcher 4. He also stressed that the lessons learned from The Witcher 3 and Cyberpunk 2077 will be reflected in the way The Witcher 4 unfolds its narrative through quests and side missions.
An early look at The Witcher 4 was shared during State of Unreal in June. But as impressive as that was, CDPR later explained that it was a tech demo set in The Witcher 4 rather than the actual game. The dev team has also noted that the upcoming game is being developed with a console-first approach.
CD Projekt Red hasn't set a date for The Witcher 4 yet, and it's possible that it may not be ready for release until the next console generation.
The Witcher 4: Check Out 30 New Screenshots From The State of Unreal Tech Demo



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The Witcher 4 The Witcher 3: Wild Hunt PCThis story originally appeared on: GameSpot - Author:UK GAG