Nvidia CEO Jensen Huang says the company had to "reinvent everything" for the Switch 2

Nvidia CEO Claims The Switch 2 Redefines Portable Gaming Graphics

According to Huang, the Nvidia Tegra X1 chip for the Switch took over "500 engineer years" to develop, and the company had to "reinvent everything" for the Switch 2. Huang added that it achieved three major breakthroughs on the Switch 2: full-hardware ray tracing, dedicated AI processors, and "ultra low power" through optimized semiconductor process technology for high performance. The Nvidia CEO claims that this has led to the most advanced graphics ever seen in a portable device.

The Switch 2 represents a major step forward for Nintendo in terms of graphics, as the hybrid console is capable of rendering games at up to 4K resolution and 60fps when docked. This means that some good-looking games will be coming to the console, like Cyberpunk 2077. CD Projekt Red recently revealed that bringing the game to Switch 2 wasn't actually as much of a challenge as anticipated, as modern technologies like Nvidia's DLSS helped make the port easier.

While other graphically impressive third-party games like Elden Ring and Final Fantasy 7 Remake are headed to Switch 2, several first-party Nintendo titles will also be upgraded on the system. These include paid-for upgrades in titles like The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, while smaller free updates for games like Pokemon Scarlet and Violet will also be available.

All The Nintendo Switch 2 Games (Confirmed And Rumored) So Far Darryn Bonthuys on Google+

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This story originally appeared on: GameSpot - Author:UK GAG