Ru Weerasuriya says he had the narrative worked out for two sequels, too

About 30% Of The Order: 1886 Was Cut Months Before Launch, Says Ready At Dawn Co-Founder

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Now Playing: Firearms Expert Reacts To The Order: 1886’s Guns

In the week leading up to the game's launch on February 20, 2015, a leaked playthrough of The Order: 1886 appeared on YouTube and showed a person beating the game in five hours. This led to Ready at Dawn denying that claim days later, arguing the game's length was roughly eight to 10 hours long.

Weerasuriya also touched on the lack of multiplayer for The Order: 1886. "We did do a multiplayer in the first year of development, but we didn't have the budget and time to finish it and, together with Sony, we decided to kill it in year two, and hopefully bring it back in a sequel," he said. "We had a functioning multiplayer. It was fun."

The sequel obviously never happened, even though Weerasuriya mentioned having "the story for the second and third one." Sony did delay The Order: 1886 in May 2014, pushing the game back to 2015.

The other Ready at Dawn co-founder, Andrea Pessino, reflected on The Order: 1886 sequel earlier this year, too. Like Weerasuriya, he mentioned the pressure to ship the game led to cut content. Facebook acquired Ready at Dawn in 2020, but then shut down the studio last year.

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This story originally appeared on: GameSpot - Author:UK GAG