"Tango Gameworks are creative

Hi-Fi Rush 2 Probably Won't Make Krafton Any Cash, But That's Ok They want to try something new, and we want to do more of that."

Click To Unmute
  1. Kowlong Express Bringing Forgotten Fragments into Slitterhead
  2. What Is Deadlock?
  3. Tank Expert Reacts to Tanks In Games
  4. Rivals of Aether II | Official Release Date Trailer
  5. Mortal Kombat 1: Khaos Reigns - Official Launch Trailer
  6. FREEDOM WARS REMASTERED — Announcement Trailer
  7. Why We're Excited For Gamescom | Spot On
  8. What's Next For Bungie? | Spot On
  9. It's A Good Time To Be A Capcom Fan | Spot On
  10. Hellblade 2: Graphics vs Gameplay
  11. What's Become Of Batman Games? | Spot On
  12. Why Are Video Game Adaptations Good Now? | Spot On
Share
Size:

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos. This video has an invalid file format. 00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Xbox Game Pass Changes: No Longer The Best Deal In Gaming? | Spot On

While the studio's acquisition is still being finalized, Kim did reveal a few interesting details around it. Microsoft sold the studio and only the Hi-Fi Rush IP to Krafton so that there would be a quick turnaround in the change of ownership. Kim said that acquiring all of Tango's IP would have taken too long and would have complicated the deal. "We wanted to help the team continue developing their games, but especially Hi-Fi Rush. When I think about our fans, I think what they really care about is Hi-Fi Rush sequels," Kima added.

The exact numbers behind the acquisition aren't being disclosed, but Kim did mention that the overall dollar amount was "not really important to Microsoft" when the deal was approved. As things fall into place, Krafton will work on helping the studio rescale--around half of the development team as it existed under Microsoft was brought over--and possibly expand to work on other projects as well.

The company also views this as a chance to nurture creativity within its studios, as it plans to have its teams "create something new and continue their journey" instead of chasing big hits with every single release. "Hi-Fi Rush might have brought in a little bit of a minus in terms of the financials, but it's a team that should be encouraged to create something new and continue their journey," Kim said. "We want to have more teams like that under our umbrella."

The Best Xbox Game Pass Games (September 2024) Darryn Bonthuys on Google+

Got a news tip or want to contact us directly? Email [email protected]

Hi-Fi Rush PC Xbox Series X PlayStation 5

This story originally appeared on: GameSpot - Author:UK GAG