The latest look at the upcoming Doom prequel from the Xbox Developer Direct showed off the versatile Shield Saw, new vehicle segments, and even difficulty sliders

Doom: The Dark Ages Release In May With Giant Mech And Cybernetic Dragon Vehicles

Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.

The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.

The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.

Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.


Xbox Developer Direct January 2025: All The Big Announcements

Got a news tip or want to contact us directly? Email [email protected]

DOOM: The Dark Ages Xbox Series X PC

This story originally appeared on: GameSpot - Author:UK GAG