The Outer Worlds and Avowed developer wants to run a lean-and-mean operation that can last 100 years easily

Obsidian Entertainment Plans To Outlive Us All With Its Refreshingly Simple Business Strategy

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What this means in practical terms is that Obsidian is aiming for "mild success" as Britch defined it, while also ensuring that it has a manageable number of employees. Additionally, Obsidian isn't aiming to deliver games that feature groundbreaking visuals or an obscene level of scale, as the studio spends a considerable amount of time examining just how many resources it'll need to commit to a project before it's officially greenlit. This in turn allows the studio to be profitable, but not "super-profitable" with every game release.

It's worth noting that Obsidian is owned by Microsoft, a global company that makes a fair bit of coin every year through its multiple services. To its credit, Obsidian has been a workhorse studio for Microsoft and its Xbox division, as it has released The Outer Worlds, Grounded, Pentiment, and Avowed since 2019, and The Outer Worlds 2 is scheduled to arrive later this year.

While not every Obsidian-developed game is a critical hit, this lean-and-mean approach does appear to be working for it since it was acquired by Microsoft in 2018, and the studio aims to have a low turnover rate in the turbulent gaming industry. Last year saw some big-budget games from other studios bomb upon launch, with Suicide Squad: Kill the Justice League and Concord being two notable examples.

Avowed launches on February 18 for PC and Xbox Series X|S--and is available right now to play if you purchased the Premium Edition--and scored 6/10 in GameSpot's review.

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This story originally appeared on: GameSpot - Author:UK GAG